Off to igfest!
This weekend I’m off to Bristol’s mighty igfest, a festival of interesting games. I’m attending as both a designer with my fellow Larkin’ Agents as we debut our game Gate Crash. I’ll also be attending as a player. There are loads of games to look forward to and one in particular that I’m a little bit anxious about.
On Friday night, I’ll be hunted through the streets of Bristol by a horde of zombies during the headline igfest game 2.8 Hours Later.
Now, I have had a life-long love of all things zombie. I’ve played a lot of zombie-survival-horror games and enjoyed some super zombie trash cinema. However, I seem to have recently developed a quite severe fear of the walking dead. Really severe. Just in time for igfest.
Marvellous.
2.8 Hours Later from SlingShot on Vimeo.
Filed under: Events, Games, Pervasive Games | Leave a Comment
Tags: 2.8 Hours Later, Bristol, games, igfest, Larkin' About, pervasive games, urban gaming
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