Archive for the ‘Events’ Category

Off to igfest!

26May11

This weekend I’m off to Bristol’s mighty igfest, a festival of interesting games. I’m attending as both a designer with my fellow Larkin’ Agents as we debut our game Gate Crash. I’ll also be attending as a player. There are loads of games to look forward to and one in particular that I’m a little […]


My new game is now live! It’s called 14 Days of Chorlton and it’s based in Chorlton-cum-Harder, Manchester, UK. It’s a fringe event for Chorlton’s Big Green Festival and will run for two weeks: 3rd to the 16th April, 2011. If you’re in the area, come and play! If not, you can watch it unfold […]


Manchester Girl Geeks are a non-profit organisation that meet at the hidden gem that is Madlab every month on a Sunday afternoon. The aim of the group is to bring together like-minded women interested in or working with technology, engineering and/or science. Men are very welcome, with the proviso that they come along with or […]


Playspace took place on Sat 4th December 2010 at Contact from 11:30 to well into the night. It was billed as a day to create, play and visit virtual worlds and I have to say that even such an ambitious statement fell short of capturing the creative energy that unleashed itself upon us on the […]


7:Candles:Mcr was a pervasive game I designed for Larkin’ About‘s winter event on 27th November 2010 at greenroom. The theme of the event was Winter Solstice and I designed the game with the idea of ‘driving back winter’ in mind. The game required players – in teams – to find six specific locations within a […]


This Friday just gone I went along to the annual Halloween Manchester Critical Mass. If you’ve never been to or seen a Critical Mass event in action before, essentially it is a mass participation ride that takes place on the last Friday of every month. The start of the route and start time are known […]