Posts Tagged ‘design’

I’m not feeling so guilty about the length of time between updates because it stems from being really busy doing things I love. Of course, I’d like to have more time to create and to post but I also have a day job to fit in amongst it all. Still, one can dream. First, I’ve […]


7:Candles:Mcr was a pervasive game I designed for Larkin’ About‘s winter event on 27th November 2010 at greenroom. The theme of the event was Winter Solstice and I designed the game with the idea of ‘driving back winter’ in mind. The game required players – in teams – to find six specific locations within a […]